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LiveGame server landing page2026

Oasis Interlude+

Lineage II private server · international community

Landing page for a Lineage II private server with dynamic stats and a client download section

Industry
Gaming and game servers
Year
2026
Status
Live
oasis-interlude.eu/en
Lv. 1–52 · x100 EXP/SP
Lv. 52–61 · x50 EXP/SP
Lv. 61–70 · x30 EXP/SP
Lv. 70–76 · x20 EXP/SP
Lv. 76–80 · x10 EXP/SP

Overview

Oasis Interlude+ is a Lineage II private server based on the Interlude chronicle with reworked mechanics — dynamic EXP, crafting as endgame and a full class rebalance. I built a site that immediately shows rates, key features and the progression path, guiding the player straight to the client download and Discord.

EXP up to level 52
x0
EXP up to level 52
buff slots
0
buff slots
daily auto-farm
0h
daily auto-farm
maximum weapon enchant
+0
maximum weapon enchant
01

The challenge

The L2 private server market is oversaturated — hundreds of projects with identical sites that look like 2008-era forums. A player looking for a new server has seconds to decide: what are the rates, what makes this one different, and is it worth starting. Oasis had a clear vision — fast start to level 52, crafting as endgame and class rebalance — but lacked a site that communicated it in a modern way.

02

The solution

I built the site around the player journey: a hero with key numbers (x100 EXP, x100 drop, 3h auto-farm, 44 buff slots), then the server philosophy, rates with a dynamic EXP curve table, feature cards for day-one content, and three long-term progression systems (Excellence, Agathions, Olf's T-Shirt). It ends with the client download section and a Discord link. The site is bilingual (PL/EN) and optimised for mobile — players read it on their phone between raids.

03

The outcome

The server has a site that stands out from the competition both visually and in substance. A player learns in seconds what makes Oasis different from ten other x100 servers — dynamic EXP curve, no GM Shop above B-Grade and three permanent upgrade systems. The path from the site to Discord and the client download is direct.

Key features

Dynamic rates

x100 EXP to level 52, tapering to x10 at 76+. Drop and Spoil x100, Adena x2, Quests x20.

Auto-Farm 3h daily

Three hours of auto-farm per account daily, one window — so real life never costs a level.

Crafting as endgame

GM Shop stops at B-Grade. Everything above is farmed, spoiled and crafted — a player-driven economy.

Class rebalance

Every race and profession retuned: PvE damage, PvP modifiers, tank utility, summons and support kits.

Excellence System

Ten levels of permanent upgrades: +5% P./M. Atk, +10% M. Def, +25% healing, +15% HP and more.

Agathions and Olf's T-Shirt

Agathions restore CP/HP/MP every 7 seconds. Olf's T-Shirt gives +10% PvP atk/def, +1000 CP and +10 speed at +10.

Selected views

oasis-interlude.eu/en
Lv. 1–52 · x100 EXP/SP
Lv. 52–61 · x50 EXP/SP
Lv. 61–70 · x30 EXP/SP
Lv. 70–76 · x20 EXP/SP
Lv. 76–80 · x10 EXP/SP

Rates table

Dynamic EXP curve and fixed drop rates.

oasis-interlude.eu/en
Dynamic rates
Auto-Farm 3h/day
Buffer 44 slots
Crafting as endgame
Enchant up to +16
Seven Signs 24/7

Day-one features

What is available from server launch.

oasis-interlude.eu/en
Excellence · 10 levels · +5% P./M. Atk, +15% HP
Agathions · 3 levels · CP/HP/MP every 7s + Cleanse
Olf's T-Shirt · up to +10 · +10% PvP atk/def, +1000 CP
Divine Inspiration · up to +20 extra slots

Progression systems

Three long-term character upgrade paths.

oasis-interlude.eu/en
Weapons · safe +4 · max +16
Armour and jewellery · safe +3 · max +12
Rare equipment · stats close to a full grade up · 25× materials

Enchant and Rare equipment

Enchant limits and the Rare gear system.

Highlights

  • Dynamic EXP curve from x100 to x10
  • Crafting as endgame — GM Shop up to B-Grade only
  • Three permanent progression systems
  • Full class and race rebalance
  • 3h daily auto-farm
  • Bilingual site PL/EN

Technology stack

  • Next.js
  • TypeScript
  • Tailwind CSS
  • Vercel

Scope

  • UX and UI design
  • Content architecture
  • Landing page with animations
  • Rates and features section
  • Progression and long-term upgrade systems
  • SEO and deployment

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